file
types.hpptypes that are used throughout the redhand library
Contents
- Reference
Namespaces
- namespace redhand
- The Redhand library.
Classes
- class redhand::image_properties
- This struct stores all the information needed to create a 2 dimensional image from a file.
- class redhand::game_object_properties
- This struct specifies all the properties of a game_
object. - class redhand::engine_config
- This struct specifies all the properties of the game engine.