types.hpp file
types that are used throughout the redhand library
Contents
- Reference
 
Namespaces
- namespace redhand
 - The Redhand library.
 
Classes
- class redhand::image_properties
 - This struct stores all the information needed to create a 2 dimensional image from a file.
 - class redhand::game_object_properties
 - This struct specifies all the properties of a game_
object.  - class redhand::engine_config
 - This struct specifies all the properties of the game engine.