EvenBetterArcheology unspecified
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Public Member Functions | List of all members
de.sakurajin.evenbetterarcheology.screen.IdentifyingScreenHandler Class Reference
Inheritance diagram for de.sakurajin.evenbetterarcheology.screen.IdentifyingScreenHandler:
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Collaboration diagram for de.sakurajin.evenbetterarcheology.screen.IdentifyingScreenHandler:
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Public Member Functions

 IdentifyingScreenHandler (int syncId, PlayerInventory inventory)
 
 IdentifyingScreenHandler (int syncId, PlayerInventory playerInventory, Inventory inventory, PropertyDelegate delegate)
 
boolean isCrafting ()
 
int getScaledProgress ()
 
ItemStack quickMove (PlayerEntity player, int invSlot)
 
boolean canUse (PlayerEntity player)
 

Constructor & Destructor Documentation

◆ IdentifyingScreenHandler() [1/2]

de.sakurajin.evenbetterarcheology.screen.IdentifyingScreenHandler.IdentifyingScreenHandler ( int  syncId,
PlayerInventory  inventory 
)

◆ IdentifyingScreenHandler() [2/2]

de.sakurajin.evenbetterarcheology.screen.IdentifyingScreenHandler.IdentifyingScreenHandler ( int  syncId,
PlayerInventory  playerInventory,
Inventory  inventory,
PropertyDelegate  delegate 
)

Member Function Documentation

◆ canUse()

boolean de.sakurajin.evenbetterarcheology.screen.IdentifyingScreenHandler.canUse ( PlayerEntity  player)

◆ getScaledProgress()

int de.sakurajin.evenbetterarcheology.screen.IdentifyingScreenHandler.getScaledProgress ( )

◆ isCrafting()

boolean de.sakurajin.evenbetterarcheology.screen.IdentifyingScreenHandler.isCrafting ( )

◆ quickMove()

ItemStack de.sakurajin.evenbetterarcheology.screen.IdentifyingScreenHandler.quickMove ( PlayerEntity  player,
int  invSlot 
)

The documentation for this class was generated from the following file: