EvenBetterArcheology unspecified
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Public Member Functions | List of all members
de.sakurajin.evenbetterarcheology.item.SoulTotemItem Class Reference
Inheritance diagram for de.sakurajin.evenbetterarcheology.item.SoulTotemItem:
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Collaboration diagram for de.sakurajin.evenbetterarcheology.item.SoulTotemItem:
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Public Member Functions

 SoulTotemItem (Settings settings)
 
int getMaxUseTime (ItemStack stack)
 
UseAction getUseAction (ItemStack stack)
 
TypedActionResult< ItemStack > use (World world, PlayerEntity user, Hand hand)
 
ItemStack finishUsing (ItemStack stack, World world, LivingEntity user)
 
void appendTooltip (ItemStack stack, @Nullable World world, List< Text > tooltip, TooltipContext context)
 
ItemConvertible generateData (DatagenModContainer container, String identifier)
 

Constructor & Destructor Documentation

◆ SoulTotemItem()

de.sakurajin.evenbetterarcheology.item.SoulTotemItem.SoulTotemItem ( Settings  settings)

Member Function Documentation

◆ appendTooltip()

void de.sakurajin.evenbetterarcheology.item.SoulTotemItem.appendTooltip ( ItemStack  stack,
@Nullable World  world,
List< Text >  tooltip,
TooltipContext  context 
)

◆ finishUsing()

ItemStack de.sakurajin.evenbetterarcheology.item.SoulTotemItem.finishUsing ( ItemStack  stack,
World  world,
LivingEntity  user 
)

◆ generateData()

ItemConvertible de.sakurajin.evenbetterarcheology.item.SoulTotemItem.generateData ( DatagenModContainer  container,
String  identifier 
)

◆ getMaxUseTime()

int de.sakurajin.evenbetterarcheology.item.SoulTotemItem.getMaxUseTime ( ItemStack  stack)

◆ getUseAction()

UseAction de.sakurajin.evenbetterarcheology.item.SoulTotemItem.getUseAction ( ItemStack  stack)

◆ use()

TypedActionResult< ItemStack > de.sakurajin.evenbetterarcheology.item.SoulTotemItem.use ( World  world,
PlayerEntity  user,
Hand  hand 
)

The documentation for this class was generated from the following file: