EvenBetterArcheology unspecified
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Public Member Functions | Protected Member Functions | List of all members
de.sakurajin.evenbetterarcheology.entity.BombEntity Class Reference
Inheritance diagram for de.sakurajin.evenbetterarcheology.entity.BombEntity:
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Collaboration diagram for de.sakurajin.evenbetterarcheology.entity.BombEntity:
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Public Member Functions

 BombEntity (EntityType<? extends ThrownItemEntity > entityType, World world)
 
 BombEntity (World world, LivingEntity owner)
 
void handleStatus (byte status)
 
void tick ()
 

Protected Member Functions

Item getDefaultItem ()
 
void onCollision (HitResult hitResult)
 

Constructor & Destructor Documentation

◆ BombEntity() [1/2]

de.sakurajin.evenbetterarcheology.entity.BombEntity.BombEntity ( EntityType<? extends ThrownItemEntity >  entityType,
World  world 
)

◆ BombEntity() [2/2]

de.sakurajin.evenbetterarcheology.entity.BombEntity.BombEntity ( World  world,
LivingEntity  owner 
)

Member Function Documentation

◆ getDefaultItem()

Item de.sakurajin.evenbetterarcheology.entity.BombEntity.getDefaultItem ( )
protected

◆ handleStatus()

void de.sakurajin.evenbetterarcheology.entity.BombEntity.handleStatus ( byte  status)

◆ onCollision()

void de.sakurajin.evenbetterarcheology.entity.BombEntity.onCollision ( HitResult  hitResult)
protected

◆ tick()

void de.sakurajin.evenbetterarcheology.entity.BombEntity.tick ( )

The documentation for this class was generated from the following file: