EvenBetterArcheology unspecified
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Public Member Functions | Static Public Attributes | Protected Member Functions | List of all members
de.sakurajin.evenbetterarcheology.block.fossils.VillagerFossilFull Class Reference
Inheritance diagram for de.sakurajin.evenbetterarcheology.block.fossils.VillagerFossilFull:
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Collaboration diagram for de.sakurajin.evenbetterarcheology.block.fossils.VillagerFossilFull:
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Public Member Functions

 VillagerFossilFull ()
 
BlockEntity createBlockEntity (BlockPos pos, BlockState state)
 
- Public Member Functions inherited from de.sakurajin.evenbetterarcheology.api.block.FossilCraftable
ItemConvertible generateData (DatagenModContainer container, String identifier)
 
- Public Member Functions inherited from de.sakurajin.evenbetterarcheology.api.block.FossilBase
 FossilBase (Settings settings, String[] textureVariants, int blockItemIndex, Map< Direction, VoxelShape > SHAPE_DIRECTED, String translationSuffixKey, boolean isPart)
 
 FossilBase (Settings settings, String[] textureVariants, int blockItemIndex, Map< Direction, VoxelShape > SHAPE_DIRECTED, String translationSuffixKey)
 
 FossilBase (Settings settings, String[] textureVariants, int blockItemIndex, VoxelShape SHAPE, String translationSuffixKey)
 
 FossilBase (Settings settings, String[] textureVariants, int blockItemIndex, VoxelShape SHAPE, String translationSuffixKey, boolean isPart)
 
void onBreak (World world, BlockPos pos, BlockState state, PlayerEntity player)
 
VoxelShape getOutlineShape (BlockState state, BlockView world, BlockPos pos, ShapeContext context)
 
BlockRenderType getRenderType (BlockState state)
 
BlockState getPlacementState (ItemPlacementContext ctx)
 
void appendTooltip (ItemStack stack, @Nullable BlockView world, List< Text > tooltip, TooltipContext options)
 
BlockState rotate (BlockState state, BlockRotation rotation)
 
BlockState mirror (BlockState state, BlockMirror mirror)
 
ItemConvertible generateData (DatagenModContainer container, String identifier)
 

Static Public Attributes

static final DirectionProperty FACING = HorizontalFacingBlock.FACING
 
static final IntProperty INVENTORY_LUMINANCE = IntProperty.of("inventory_luminance", 0, 15)
 
- Static Public Attributes inherited from de.sakurajin.evenbetterarcheology.api.block.FossilCraftableWithEntity
static final DirectionProperty FACING = HorizontalFacingBlock.FACING
 

Protected Member Functions

void appendProperties (StateManager.Builder< Block, BlockState > builder)
 
- Protected Member Functions inherited from de.sakurajin.evenbetterarcheology.api.block.FossilCraftableWithEntity
 FossilCraftableWithEntity (Settings settings, String[] textureVariants, int blockItemIndex, VoxelShape SHAPE)
 
 FossilCraftableWithEntity (Settings settings, String[] textureVariants, int blockItemIndex, Map< Direction, VoxelShape > SHAPE_DIRECTED)
 
- Protected Member Functions inherited from de.sakurajin.evenbetterarcheology.api.block.FossilCraftable
 FossilCraftable (Settings settings, String[] textureVariants, int blockItemIndex, VoxelShape SHAPE)
 
 FossilCraftable (Settings settings, String[] textureVariants, int blockItemIndex, VoxelShape SHAPE, String translationSuffixKey)
 
 FossilCraftable (Settings settings, String[] textureVariants, int blockItemIndex, Map< Direction, VoxelShape > SHAPE_DIRECTED)
 
 FossilCraftable (Settings settings, String[] textureVariants, int blockItemIndex, Map< Direction, VoxelShape > SHAPE_DIRECTED, String translationSuffixKey)
 
void appendProperties (StateManager.Builder< Block, BlockState > builder)
 

Additional Inherited Members

- Static Protected Member Functions inherited from de.sakurajin.evenbetterarcheology.api.block.FossilCraftableWithEntity
static< E extends BlockEntity, A extends BlockEntity > BlockEntityTicker< A > checkType (BlockEntityType< A > givenType, BlockEntityType< E > expectedType, BlockEntityTicker<? super E > ticker)
 
- Protected Attributes inherited from de.sakurajin.evenbetterarcheology.api.block.FossilCraftable
String[] craftingParts
 
- Protected Attributes inherited from de.sakurajin.evenbetterarcheology.api.block.FossilBase
final Map< Direction, VoxelShape > SHAPE_DIRECTED
 

Constructor & Destructor Documentation

◆ VillagerFossilFull()

de.sakurajin.evenbetterarcheology.block.fossils.VillagerFossilFull.VillagerFossilFull ( )

Member Function Documentation

◆ appendProperties()

void de.sakurajin.evenbetterarcheology.block.fossils.VillagerFossilFull.appendProperties ( StateManager.Builder< Block, BlockState >  builder)
protected

◆ createBlockEntity()

BlockEntity de.sakurajin.evenbetterarcheology.block.fossils.VillagerFossilFull.createBlockEntity ( BlockPos  pos,
BlockState  state 
)

Member Data Documentation

◆ FACING

final DirectionProperty de.sakurajin.evenbetterarcheology.block.fossils.VillagerFossilFull.FACING = HorizontalFacingBlock.FACING
static

◆ INVENTORY_LUMINANCE

final IntProperty de.sakurajin.evenbetterarcheology.block.fossils.VillagerFossilFull.INVENTORY_LUMINANCE = IntProperty.of("inventory_luminance", 0, 15)
static

The documentation for this class was generated from the following file: