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| | OcelotFossilFull () |
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| BlockEntity | createBlockEntity (BlockPos pos, BlockState state) |
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| ItemConvertible | generateData (DatagenModContainer container, String identifier) |
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| | FossilBase (Settings settings, String[] textureVariants, int blockItemIndex, Map< Direction, VoxelShape > SHAPE_DIRECTED, String translationSuffixKey, boolean isPart) |
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| | FossilBase (Settings settings, String[] textureVariants, int blockItemIndex, Map< Direction, VoxelShape > SHAPE_DIRECTED, String translationSuffixKey) |
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| | FossilBase (Settings settings, String[] textureVariants, int blockItemIndex, VoxelShape SHAPE, String translationSuffixKey) |
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| | FossilBase (Settings settings, String[] textureVariants, int blockItemIndex, VoxelShape SHAPE, String translationSuffixKey, boolean isPart) |
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| void | onBreak (World world, BlockPos pos, BlockState state, PlayerEntity player) |
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| VoxelShape | getOutlineShape (BlockState state, BlockView world, BlockPos pos, ShapeContext context) |
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| BlockRenderType | getRenderType (BlockState state) |
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| BlockState | getPlacementState (ItemPlacementContext ctx) |
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| void | appendTooltip (ItemStack stack, @Nullable BlockView world, List< Text > tooltip, TooltipContext options) |
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| BlockState | rotate (BlockState state, BlockRotation rotation) |
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| BlockState | mirror (BlockState state, BlockMirror mirror) |
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| ItemConvertible | generateData (DatagenModContainer container, String identifier) |
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| static final DirectionProperty | FACING = HorizontalFacingBlock.FACING |
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| | FossilCraftableWithEntity (Settings settings, String[] textureVariants, int blockItemIndex, VoxelShape SHAPE) |
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| | FossilCraftableWithEntity (Settings settings, String[] textureVariants, int blockItemIndex, Map< Direction, VoxelShape > SHAPE_DIRECTED) |
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| | FossilCraftable (Settings settings, String[] textureVariants, int blockItemIndex, VoxelShape SHAPE) |
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| | FossilCraftable (Settings settings, String[] textureVariants, int blockItemIndex, VoxelShape SHAPE, String translationSuffixKey) |
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| | FossilCraftable (Settings settings, String[] textureVariants, int blockItemIndex, Map< Direction, VoxelShape > SHAPE_DIRECTED) |
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| | FossilCraftable (Settings settings, String[] textureVariants, int blockItemIndex, Map< Direction, VoxelShape > SHAPE_DIRECTED, String translationSuffixKey) |
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| void | appendProperties (StateManager.Builder< Block, BlockState > builder) |
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| static< E extends BlockEntity, A extends BlockEntity > BlockEntityTicker< A > | checkType (BlockEntityType< A > givenType, BlockEntityType< E > expectedType, BlockEntityTicker<? super E > ticker) |
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| String[] | craftingParts |
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| final Map< Direction, VoxelShape > | SHAPE_DIRECTED |
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