◆ ArcheologyTableBlockEntityRenderer()
| de.sakurajin.evenbetterarcheology.block.entity.client.ArcheologyTableBlockEntityRenderer.ArcheologyTableBlockEntityRenderer |
( |
BlockEntityRendererFactory.Context |
context | ) |
|
◆ render()
| void de.sakurajin.evenbetterarcheology.block.entity.client.ArcheologyTableBlockEntityRenderer.render |
( |
ArcheologyTableBlockEntity |
entity, |
|
|
float |
tickDelta, |
|
|
MatrixStack |
matrices, |
|
|
VertexConsumerProvider |
vertexConsumers, |
|
|
int |
light, |
|
|
int |
overlay |
|
) |
| |
The documentation for this class was generated from the following file: