EvenBetterArcheology unspecified
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Public Member Functions | Static Public Attributes | Protected Member Functions | List of all members
de.sakurajin.evenbetterarcheology.block.custom.ArchelogyTable Class Reference
Inheritance diagram for de.sakurajin.evenbetterarcheology.block.custom.ArchelogyTable:
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Public Member Functions

 ArchelogyTable (Settings settings)
 
BlockRenderType getRenderType (BlockState state)
 
BlockEntity createBlockEntity (BlockPos pos, BlockState state)
 
void randomDisplayTick (BlockState state, World world, BlockPos pos, Random random)
 
void addDustParticles (World world, BlockPos pos, Random random)
 
ItemConvertible generateData (DatagenModContainer container, String identifier)
 

Static Public Attributes

static final BooleanProperty DUSTING = BooleanProperty.of("dusting")
 
static final Identifier IDENTIFY_LOOT_TABLE = new Identifier("evenbetterarcheology", "identifying_loot")
 

Protected Member Functions

void appendProperties (StateManager.Builder< Block, BlockState > builder)
 

Constructor & Destructor Documentation

◆ ArchelogyTable()

de.sakurajin.evenbetterarcheology.block.custom.ArchelogyTable.ArchelogyTable ( Settings  settings)

Member Function Documentation

◆ addDustParticles()

void de.sakurajin.evenbetterarcheology.block.custom.ArchelogyTable.addDustParticles ( World  world,
BlockPos  pos,
Random  random 
)

◆ appendProperties()

void de.sakurajin.evenbetterarcheology.block.custom.ArchelogyTable.appendProperties ( StateManager.Builder< Block, BlockState >  builder)
protected

◆ createBlockEntity()

BlockEntity de.sakurajin.evenbetterarcheology.block.custom.ArchelogyTable.createBlockEntity ( BlockPos  pos,
BlockState  state 
)

◆ generateData()

ItemConvertible de.sakurajin.evenbetterarcheology.block.custom.ArchelogyTable.generateData ( DatagenModContainer  container,
String  identifier 
)

◆ getRenderType()

BlockRenderType de.sakurajin.evenbetterarcheology.block.custom.ArchelogyTable.getRenderType ( BlockState  state)

◆ randomDisplayTick()

void de.sakurajin.evenbetterarcheology.block.custom.ArchelogyTable.randomDisplayTick ( BlockState  state,
World  world,
BlockPos  pos,
Random  random 
)

Member Data Documentation

◆ DUSTING

final BooleanProperty de.sakurajin.evenbetterarcheology.block.custom.ArchelogyTable.DUSTING = BooleanProperty.of("dusting")
static

◆ IDENTIFY_LOOT_TABLE

final Identifier de.sakurajin.evenbetterarcheology.block.custom.ArchelogyTable.IDENTIFY_LOOT_TABLE = new Identifier("evenbetterarcheology", "identifying_loot")
static

The documentation for this class was generated from the following file: