EvenBetterArcheology unspecified
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de.sakurajin.evenbetterarcheology.block.fossils.blockEntity.VillagerFossilBlockEntity Member List

This is the complete list of members for de.sakurajin.evenbetterarcheology.block.fossils.blockEntity.VillagerFossilBlockEntity, including all inherited members.

BlockEntityWithInventory(BlockEntityType<?> type, BlockPos pos, BlockState state, DefaultedList< ItemStack > inventory)de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory
canExtract(int slot, ItemStack stack, Direction side)de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory
canInsert(int slot, ItemStack stack, @Nullable Direction side)de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory
canPlayerUse(PlayerEntity player)de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory
clear()de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory
createMenu(int syncId, PlayerInventory inv, PlayerEntity player)de.sakurajin.evenbetterarcheology.block.fossils.blockEntity.VillagerFossilBlockEntity
getAvailableSlots(Direction side)de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory
getDisplayName()de.sakurajin.evenbetterarcheology.block.fossils.blockEntity.VillagerFossilBlockEntity
getInventoryContents()de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory
getItems()de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory
getStack(int slot)de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory
inventoryde.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventoryprotected
isEmpty()de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory
markDirty()de.sakurajin.evenbetterarcheology.block.fossils.blockEntity.VillagerFossilBlockEntity
onClose(PlayerEntity player)de.sakurajin.evenbetterarcheology.block.fossils.blockEntity.VillagerFossilBlockEntity
readNbt(NbtCompound nbt)de.sakurajin.evenbetterarcheology.block.fossils.blockEntity.VillagerFossilBlockEntity
removeStack(int slot, int count)de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory
removeStack(int slot)de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory
requestDataTransfer()de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory
setInventory(DefaultedList< ItemStack > inventory)de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory
setStack(int slot, ItemStack stack)de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory
size()de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory
transferDataToClients()de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory
transferDataToClients(PlayerEntity player)de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory
VillagerFossilBlockEntity(BlockPos pos, BlockState state)de.sakurajin.evenbetterarcheology.block.fossils.blockEntity.VillagerFossilBlockEntity
writeNbt(NbtCompound nbt)de.sakurajin.evenbetterarcheology.block.fossils.blockEntity.VillagerFossilBlockEntityprotected