EvenBetterArcheology unspecified
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de.sakurajin.evenbetterarcheology.block.fossils.OcelotFossilBodyBlock Member List

This is the complete list of members for de.sakurajin.evenbetterarcheology.block.fossils.OcelotFossilBodyBlock, including all inherited members.

appendProperties(StateManager.Builder< Block, BlockState > builder)de.sakurajin.evenbetterarcheology.api.block.FossilBaseprotected
appendTooltip(ItemStack stack, @Nullable BlockView world, List< Text > tooltip, TooltipContext options)de.sakurajin.evenbetterarcheology.api.block.FossilBase
FossilBase(Settings settings, String[] textureVariants, int blockItemIndex, Map< Direction, VoxelShape > SHAPE_DIRECTED, String translationSuffixKey, boolean isPart)de.sakurajin.evenbetterarcheology.api.block.FossilBase
FossilBase(Settings settings, String[] textureVariants, int blockItemIndex, Map< Direction, VoxelShape > SHAPE_DIRECTED, String translationSuffixKey)de.sakurajin.evenbetterarcheology.api.block.FossilBase
FossilBase(Settings settings, String[] textureVariants, int blockItemIndex, VoxelShape SHAPE, String translationSuffixKey)de.sakurajin.evenbetterarcheology.api.block.FossilBase
FossilBase(Settings settings, String[] textureVariants, int blockItemIndex, VoxelShape SHAPE, String translationSuffixKey, boolean isPart)de.sakurajin.evenbetterarcheology.api.block.FossilBase
generateData(DatagenModContainer container, String identifier)de.sakurajin.evenbetterarcheology.api.block.FossilBase
getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)de.sakurajin.evenbetterarcheology.api.block.FossilBase
getPlacementState(ItemPlacementContext ctx)de.sakurajin.evenbetterarcheology.api.block.FossilBase
getRenderType(BlockState state)de.sakurajin.evenbetterarcheology.api.block.FossilBase
mirror(BlockState state, BlockMirror mirror)de.sakurajin.evenbetterarcheology.api.block.FossilBase
OcelotFossilBodyBlock()de.sakurajin.evenbetterarcheology.block.fossils.OcelotFossilBodyBlock
onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player)de.sakurajin.evenbetterarcheology.api.block.FossilBase
rotate(BlockState state, BlockRotation rotation)de.sakurajin.evenbetterarcheology.api.block.FossilBase
SHAPE_DIRECTEDde.sakurajin.evenbetterarcheology.api.block.FossilBaseprotected