| ArcheologyTableBlockEntity(BlockPos pos, BlockState state) | de.sakurajin.evenbetterarcheology.block.entity.ArcheologyTableBlockEntity | |
| BlockEntityWithInventory(BlockEntityType<?> type, BlockPos pos, BlockState state, DefaultedList< ItemStack > inventory) | de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory | |
| canExtract(int slot, ItemStack stack, Direction side) | de.sakurajin.evenbetterarcheology.block.entity.ArcheologyTableBlockEntity | |
| canInsert(int slot, ItemStack stack, @Nullable Direction side) | de.sakurajin.evenbetterarcheology.block.entity.ArcheologyTableBlockEntity | |
| canPlayerUse(PlayerEntity player) | de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory | |
| clear() | de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory | |
| createMenu(int syncId, PlayerInventory playerInventory, PlayerEntity player) | de.sakurajin.evenbetterarcheology.block.entity.ArcheologyTableBlockEntity | |
| getAvailableSlots(Direction side) | de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory | |
| getDisplayName() | de.sakurajin.evenbetterarcheology.block.entity.ArcheologyTableBlockEntity | |
| getInventoryContents() | de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory | |
| getItems() | de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory | |
| getStack(int slot) | de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory | |
| inventory | de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory | protected |
| isEmpty() | de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory | |
| markDirty() | de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory | |
| PROPERTY_DELEGATES | de.sakurajin.evenbetterarcheology.block.entity.ArcheologyTableBlockEntity | static |
| propertyDelegate | de.sakurajin.evenbetterarcheology.block.entity.ArcheologyTableBlockEntity | protected |
| readNbt(NbtCompound nbt) | de.sakurajin.evenbetterarcheology.block.entity.ArcheologyTableBlockEntity | |
| removeStack(int slot, int count) | de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory | |
| removeStack(int slot) | de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory | |
| requestDataTransfer() | de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory | |
| setInventory(DefaultedList< ItemStack > inventory) | de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory | |
| setStack(int slot, ItemStack stack) | de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory | |
| size() | de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory | |
| tick(World world, BlockPos blockPos, BlockState blockState, ArcheologyTableBlockEntity entity) | de.sakurajin.evenbetterarcheology.block.entity.ArcheologyTableBlockEntity | static |
| transferDataToClients() | de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory | |
| transferDataToClients(PlayerEntity player) | de.sakurajin.evenbetterarcheology.api.block.entity.BlockEntityWithInventory | |
| writeNbt(NbtCompound nbt) | de.sakurajin.evenbetterarcheology.block.entity.ArcheologyTableBlockEntity | protected |